Luigi has always been in the shadow of his plumper mustachioed brother.
Mario, who is practically the face of Nintendo, is responsible for much of the video game
giant's success, especially in North America, while Luigi, despite making his debut in the
early days back in 1983, has been regulated to a supporting character at best most of
the time.
But Mario's taller, green brother has a lot that makes him stand out, too!
Aside from his height, that is.
So today, we're counting down the top 10 things Luigi can do that Mario can't.
10 Invisibility When Super Mario 64 was ported to the DS,
it took some liberties on the original title.
You start the game off as Yoshi, having to save Mario, Luigi and Wario from Bowser.
You can also get something called the Power Flower, which gave each character a special
ability.
Luigi's was that he turned into Vanish Luigi, which made him invisible; he could pass through
objects and foes unnoticed, without any damage.
That being said, yes, Vanish Mario was a thing with the original, but with the port, it was
an ability exclusive to Luigi, and Mario hasn't been able to do it since.
9 His Smarts Now we're not saying that Mario isn't
a smart fella.
But Luigi on many occasions has often boasted some more smarts than his brother.
One example, in particular, is in the game that was his first starring role; Mario is
Missing, a 1993 educational game for Windows, the NES and the Super NES.
While it definitely hasn't made the ranks as one of the most memorable Mario games in
the franchise, it does feature Luigi travelling around the world to find and return stolen
treasures as part of a quest to find Mario.
Essentially, it's a geography game.
And you know who ACES THE S*** out of geography?
Yeah, Luigi.
He saves his brother.
What a guy.
8 Fly Sure, Mario in the past has had access to
a bunch of power ups that allow him to fly.
But, what Mario needs a power up for, Luigi can do innately.
Well, sort of.
In Super Smash Bros, Luigi has an ability called the Luigi Cyclone that allows him to
fly up in the air.
While Mario has an almost identical move, called the Mario Tornado, the difference between
the two is that when Luigi uses the move, he can move sideways while doing it, and that
Mario only slightly ascends.
Plus, the Mario Tornado was nerfed in Melee.
Plus, if you use the Luigi Cyclone and the Green Missile special move together, you can
maneuver Luigi in the air.
7 Better Aim Hurling fireballs is something that Mario's
been able to do for a long time now.
The fire flower, which first appeared in Super Mario Bros in 1985, gives Mario the ability
to shoot fireballs, but typically, those fire balls tend to drop to the ground and bounce,
which sometimes makes aiming them slightly difficult.
Luigi, on the other hand, shoots fireballs in Super Smash Bros, but in a straight line,
unaffected by gravity, making them significantly easier to aim, with it bouncing if it hits
a wall or the ground.
Sometimes, precision is everything, friends.
6 L Shaped Capsules Sometimes, victories come in small bite shaped
sizes.
As are the L Shaped Capsules, the pill capsules that are exclusive to the Dr Luigi game that
was released in the Nintendo eShop in celebration of 30 years of Luigi.
More on that shortly, though.
Dr Luigi, while being fairly similar to Dr Mario, introduced the L Shaped Capsules which
added more complexity to the game, requiring players to plan ahead better while playing.
So perhaps from this we can glean that Luigi is much more strategically minded than his
popular sibling?
Maybe?
5 Feel More So this is something that most players wouldn't
really be able to gauge from simply playing a Mario game.
According to several people who have aided in developing Mario games, Luigi's got a
wider span of emotions than his iconic brother.
During the press tour for 2013's Luigi's Mansion Dark Moon, quite a few things were
said about Luigi's span of emotions.
Brian Davis, a gameplay engineer at Next Level Games that co-developed Mario family soccer
games for the Gamecube and Wii, said, "With Luigi you can also explore a wider range of
emotions."
His colleague Bryce Holliday noted, "He's kind of the underdog in the shadow of his
brother.
So he kind of has that fearful tension that always surrounds him.
Our animators have had a lot more fun kind of getting a wider range of emotions through
to the player than Mario will.
He just kind of does his pum-fist and jumps up.
After 10 hours of pump-fist, it might be too much."
Yoshihito Ikebata who was the supervisor of Luigi's Mansion Dark Moon, has said, "Luigi,
by nature, is sort of a little bit of a fearful and clumy character, so that's something
that provides a lot of opportunity for gameplay."
4 The Year of Luigi Luigi had a WHOLE YEAR devoted to him.
In 2013, Nintendo decided to boost up their favourite Player 2 character by running a
yearlong promotion called The Year of Luigi, in celebration of 30 years of Luigi.
It was also in celebration of the ushering in of several Luigi based games, most prominently
the sequel to Luigi's Mansion, Dark Moon.
Other games included New Luigi U, a game that didn't include Mario at all, Mario and Luigi
Dream Team, and Dr Luigi.
Now, to be fair, Mario does have his own national annual holiday, but hey, getting a whole year
in your honour because Nintendo felt guilty for not highlighting you as much is still
pretty commendable.
3 The Negative Zone In Super smash Bros Brawl, Luigi's final
smash is the Negative Zone; a large void with a greenish tine surrounds him, and inside
the void, everything becomes inverted.
Anyone caught inside the void fall victim to a random assortment of afflictions.
Luigi, who dances while all this is happening, is unaffected by the effects of the Negative
Zone.
While you can escape the Negative Zone by rolling out of it, they also have to deal
with effects the likes of reduced attack power, a likelihood of tripping, a damaging flower
growth on their headsm dizziness, times slow effect, sudden sleepiness, and uncontrollable
taunting.
It can also cause weight reduction, which means if you're hit by Luigi, his attacks
can be as strong as finishers.
2 Fight Ghosts Perhaps the coolest ability that Luigi has
that his brother has never exhibited is the fact that he's practically a ghost buster.
Thanks to Luigi's Mansion, a game in which Luigi navigates a haunted mansion in order
to save his brother, we got to see Luigi's abilities when dealing with the paranormal,
or rather opposing it.
Luigi has a Poltergust 5000, which he uses to suck up ghosts; something Mario has never
been able to do.
Can't jump on a boo, now can you, Mario?
1 Jump Higher It may be one of the smallest differences
logically speaking on this list, but jumping higher is actually a pretty big deal, as far
as a Mario game is concerned.
Mario was first introduced in the Donkey Kong arcade game as Jumpman after all.
In the 1986 sequel Super Mario Bros 2 (otherwise known as Super Mario Bros the Lost Levels),
Luigi first became a more distinguished character from his brother, with his movement no longer
being identical to Mario's.
Instead, he could jump higher and farther than Mario could, but at the expense of movement
response and precision.
Prior to this, Luigi had just been a clone of Mario in previous games, simply a palette
swap of his brother's in order to provide a secondary character in the games.
There we have it friends!
Are you guys a Luigi fan, or do you prefer Mario more?
Or perhaps Yoshi is more up your alley?
Let us know in those comments below!
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We've also got more on Mario in that playlist currently flashing on your screen!
In the meantime though, thanks for watching!
I'll catch you all in the next video!
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