The contents of the game music were covered in my blog seven years ago.
But since the times have changed, I've tried again.
About game music
When we say movie music, we rate it highly.
Because cinema has been recognized as a comprehensive art and it has been a lot of interest,
so while movie music has played an important role,
However, in the case of game music, it was considered to be merely entertainment.
so game music has rarely received much attention.
However, if the form of the game has been very simple in the past,
as the technology evolves, well-planned games have begun to require the competence of various artists.
So, the quality of the music that is inserted naturally into the game has also increased tremendously.
Nowadays, as the game market grows tremendously, the quality of game music has reached a level that can not be ignored.
Therefore, I think it is time to deal with this.
There are some popular music that I introduce here, but there are music that is buried unfortunately.
I have selected about 10 pieces, and my selection criteria is my personal taste.
Therefore, there is no absolute standard.
So, you might say, "Why is this game selected?" Or "Why is not the game selected?"
But this is not just an absolute standard, it is fun.
Do not take the content heavily and just accept it lightly.
And there is no ranking in the selected music. It's just a sequence.
The first game music is a portal.
It's Valve's work that released Half Life. It is a very famous game.
The whole game continues without any special music, and only the last ending shows the right music.
The title is "still alive" and the lyrics are well organized to suit the story.
The only music that comes out of this game is this one song, but this song was so good
It is easy to sing along with, has a good melody and originality,
and plays a role in finishing neatly while making good use of the atmosphere of the game.
It is unusual that many games such as cyberpunk and sf are usually cold, inhuman and brutal,
while portals are light and comic.
The song expresses the characteristics of 'portal' very well.
The composer is Jonathan coulton, and the vocalist is Ellen McLain.
Ellen's voice in the music was modulated by a mechanical tone.
If you look at the lyrics of Glados' subtle psychology, you will be amazed at the detail of this game.
The second one I would like to introduce is "journey", which is famous for its healing game.
The soundtrack of this game is fantastic.
The music of this game has also been nominated for Grammy Awards.
At the end of the game, music plays a role in bringing out the enormous catharsis.
The composer is "austin wintory".
In the past, "Baba Yetu", one of the "civilization4" game music, was nominated for Grammy Awards,
but the journey was an issue because all the songs were nominated.
Although it did not win the prize, it can be said that it raised the status of game music by itself.
At the end, there is music from the scene where the protagonist is going to heaven.
It is a song called apotheosis. It is so ecstatic music.
We can say that the era of devaluing game music is over.
The unusual part of the composer's history is his connection with "jerry goldsmith".
He is a famous composer of total recall.
I do not know the exact information, but maybe Jerry Goldsmith was a teacher.
I would like to introduce my third game music is Call of Duty Modern Warfare 2.
This game was released in 2009 and is virtually no different from a Hollywood blockbuster movie.
In addition, the composer is "hans zimmer". gladiator, the rock, interstellar, inception, and so on.
So there is no need for further explanation.
This is a very famous game.
"Modern Warfare 1" is like the movie "black hawk down", while the second is similar to the movie "the rock."
In this game there is a scene of "Hommage" about "the rock".
It is a shower room combat scene.
It is also very interesting that Hans Zimmer created the ost of "the rock".
At that time, it was a spectacular production that was rare.
I have never seen anyone who played this game say it is not funny.
Among the music in this game I would like to recommend is the song "the enemy of my enemy" which comes out later in the game.
It is excellent for two minutes of gradual escalation of the atmosphere of the music just before entering the 4 minutes 20 seconds which is the highlight of the music.
This is one of the most highlights of the game music.
The fourth recommended game music is Warcraft 2 "The Tides of Darkness".
The game was released in 1996, when Command and Conquer and Warcraft were battling RTS.
And it was before StarCraft came out.
The music in Warcraft 2 was very high quality compared to the games released at the time.
So many people still listen to this music again.
At that time, I used to listen to music often without playing games.
Warcraft's composer, "Glenn Stafford," is an important figure in almost every aspect of Blizzard's work.
This person is a composer of the cool music that comes out when Diablo 1 enters the village.
Comparing music from two races in Warcraft 2, the human side is characterized by a magnificent scale.
On the other hand, the Orc emphasizes primordial rhythm and excitement.
In a nutshell, it is similar to zerg ost.
Warcraft 2 can be said to have made a big mark on the game music scene with koei's Three Kingdoms 5, westwood's c & c when the portable storage device was moving from a floppy disk to a cd.
I think it is from this point that people recognize Blizzard's music as high quality.
The fifth featured game is Deus ex.
It was a game that covered the centuries-old atmosphere, conspiracy theories, and the typical cyberpunk material.
The electronic music matches the game to suit the cyber punk material.
The composers are Alexander brandon and Michiel van den Bos.
They were mainly responsible for the music from the epic games, including Deus ex, unreal, and unreal tournament.
They also worked as a dj, and Alexander wrote columns in game development magazines.
Alexander considers Deus ex the best of his career.
Looking at his interview, I was surprised because his taste was similar to me.
I recommend this music to those who like techno music.
It was an innovative game, but it's too old to play graphics, so it's a good idea to listen to music separately.
The title track is good and the songs such as conspiravision, hong kong street are also recommended.
The game music that will be introduced next is the Three Kingdoms 5.
koei has made a series of many Three Kingdoms. Of these, five ost are the most outstanding.
The composer is Hattori Takayuki.
He has consistently composed Japanese dramas such as the Nodame Cantabile, the colorful clan, and the Chantanam.
The music of the Three Kingdoms 5 is comparable to the music of some classical period dramas.
Typically, the best song is "Yongcheon".
I also recommend these tracks: "The Great Dragon", reminiscent of the majestic march and the glory of the empire,
and the ending song "Fancy Banquet" which gives a classical yet faint feeling.
Especially, you should listen to "Yongcheon".
The next music to introduce is System Shock 2.
This game is so great and important that I can talk for hours or more with this one game alone.
This game is a cursed masterpiece, and in some ways a "cult game" but definitely A grade level game.
Of course, this is my favorite game.
There are many modifiers to express this game.
"The Creator of the Composite Genre", "The Cursed Masterpieces" and so on.
Examples of games that are affected by this game are DOOM3, Dead Space, and Bio Shock.
This game is incredibly unique in game history.
The game was released in 1999, when Techno music was on a global trend,
and coincidentally, techno music suits very well because the game was cyberpunk.
The music in this game was a perfect representation of the atmosphere of a very cool and cynical game.
And the music does not dominate the game by splashing, and it goes to the atmosphere of the game thoroughly.
Music is played only at the right moment, raising the nervous atmosphere.
The composer is Eric Brosius, working on looking glass, Irrational games, and iron storm.
His major works include the System Shock 2 thief series, Terranova, Guitar Hero and so on.
Of particular note, from 1988 to 1994, he had been playing an alternative rock band from Boston called Tribe.
Also interesting is that the person who played the voice of the villain shodan in the game is Tribe's member Terri Brosius and this is Eric's wife.
The character named shodan is the worst crazy evil character of the game character.
It is a mad computer mistaking herself for a goddess.
She is a psycho computer that catches people, kills them, modifies them, and even experiments with humans.
The ost of this game is then created by a lot of remixes by followers and djs.
The remix versions are mostly in a bad mood.
System Shock 2's music is recommended to listen to the whole. I also recommend DJ's remix version.
The eighth featured music is StarCraft.
In this case, it can be said that it is dark under the lamp.
This game is so famous that everyone will know it well.
However, if you listen to only music instead of the inflated situation, you can rediscover what you did not know when you immersed in the game.
Composers were Derek Duke, Glenn Stafford, Jason Hayes and Tracy W.bush.
Glenn Stafford is the composer for almost all of Blizzard's music as the director of the Blizzard sound team.
In my personal opinion, I think Protoss Zerg music is relatively underestimated compared to Teran music.
Because the kind of hook that Teran music has is not in Zerg or Protoss.
It is recommended that you listen to music separately without playing a game.
Starcraft ost is a rediscovery for me when I listen to only music.
For reference, StarCraft ost was released through iTunes in 2008, and in February 2000 there is also a remix version featuring musicians such as shin hae-chul and NovaSonic.
The guitar playing version of terran music made by netizen once is also very good.
In addition, Starcraft 2 ost is also great.
In StarCraft 2 ost there is a giant bunch of "Wings of Liberty".
Game music has now come to a level where it can not be dismissed as simply entertainment.
Especially, "Wings of Freedom" is a great scale of music that feels like hearing Ben-hur's ost.
The music I introduce 9th is lost eden.
Those who know this game are Old Man.
At that time, I was using the Windows 95 operating system or the DOS operating system.
lost eden is an unforgettable game that only people who remember the mid-90s know.
I do not remember exactly whether it was a game magazine appendix at the time, or a free game if you bought a new computer.
anyway, most of the people who have played this game are impressed in two ways.
One is the pressure of English (it has not been translated into Korean and it is a long English dialogue) and the other is music.
In particular, the music of Lost Eden is 90% of the game.
While normal game music is a game that matches music, Lost Eden music has a high presence in the game, so music determines and defines the game.
To brief the story, The time of the coexistence of humans and dinosaurs in the distant past is the background of the game.
The story is that the player is on a mission to recover the divided ties between the human and the dinosaurs and to lead the union against the brutal invasion of the Tyrann army that will soon arrive.
The composer is Stéphane Picq (I do not know how to pronounce it in French)
If you listen to this music, it is a common world music style.
Of course, I do not know if the name World Music is a valid name.
If you like Enigma style, I think it will fit your taste.
As the composer himself said, he was influenced locally by the Middle East, Africa, India and Bali music, and culturally by the shamanic colors.
He was influenced by a wide range of genres such as ambient new age techno trance trips heavy metal progressive rock blues.
Personally, this music fits my taste.
Stéphane is interested in a wide variety of music and sounds from around the world,
so he can collect and play a variety of instruments from around the world.
It is a characteristic of this game that it mixes natural sounds and electronic sounds appropriately to produce classical and fantasy feelings in the game.
His major works include Dune, Atlantis, and Lost Eden.
He stopped working in 1998 and now lives in Madagascar, Africa.
Of course, this survey was done in 2011, so I do not know what it is now.
I would like to define the music of this game as Nostalgian of oldman.
The last music I will introduce is Command & Conquer Tiberian dawn and The Covert operations.
The Command & Conquer series is a forgotten game, but at the time it was a huge game and it was a masterpiece that split the rts market with Warcraft.
While the music of rts games such as StarCraft and Warcraft usually expresses a grand scale,
the music of this game is a strong rock beat that sounds like an action game and adds a loud beat.
But it does not make you feel unfamiliar, it matches the modern feel of modern game in game very well,
and it also revives the excitement of the game.
So the presence of each track is very strong.
In other words, music does not get buried in the atmosphere of the game.
Each track is short in length and has a beat.
Act on instinct, just do it. On the other hand, there are magnificent music such as March to doom.
The composer is Frank Klepacki, who is also famous in the industry.
Since childhood, he has been influenced by musicians such as Depeche Mode, acdc, and trend reznor, and influenced by heavy metal, electronica, and industrial musicians.
He has participated in works such as Star Wars: Empire at war and Dune II.
In addition to game music, he was also responsible for commercial music.
For example, he was responsible for the ufc event music.
He has created countless bands based on Las Vegas and repeatedly dismantled it,
and he has tried various genres such as heavy metal, alternative rock, fusion jazz, electronica, hip hop and so on.
And the most famous work is the next work, Red Alert. Among them, the song "hell march" is most famous.
Someone inserted this song as a playful BGM of the North Korean video, and later became popular with people because of the video.
And we need to pay attention to the seven tracks of this next expansion "covert operation".
I personally like these tracks very much.
A good example of this kind of dark cyberpunk style is vangelis's "Blade Runner".
Blair Runner's soundtrack delicately depicted the dark and gloomy emotions of the movie.
And the music of "ghost in the shell" by kawai kenji is profoundly philosophical.
And reflection, leap, and mythical expression are wonderful.
When I hear Frank's "covert operation", I think it expresses the aspect of the transition from the modern war to the future.
Overall it is calm and dark.
Like previous works, each track does not reveal its strong presence, but it penetrates thoroughly into the atmosphere of the game.
I personally like this one of his music.
If you like ambient music or progressive music, you are satisfied with music.
Alexander brandon, the composer of Deus ex mentioned above, admired the music of C & C1
The only new addition to the old favorite game list is the journey.
The rest is the same as before.
I still like these 10 game music.
Unfortunately, there are some good game music not mentioned here.
For example, Heroes of Might and Magic,
"Uncharted Waters 2" written by Japanese composer kanno yoko,
and civilization 4 were also excellent.
Personally I like the music of the game "fear". I think it is music that saves surreal atmosphere well.
What I felt while creating this content is that the more excellent the game is, the better the ost is proportional to it.
On the other hand, if the ost is excellent, I can say that the game is excellent in proportion to it.
n addition, these games are not merely excellent, but are noteworthy in that they are masterpieces that have left their footsteps in game styles in a creative style.
If music is good game, it is inevitable that there is fun.
The game is naturally superior because it cares about a small part which may be slight.
Now, games are like movies.
If the film is a comprehensive art that artists, technicians, and artists interact with, the game has now entered that stage.
There are screenwriters, specialists in charge of music, specialists in graphics technology, and they have entered the stage of comprehensive art created by the cooperation of these professionals.
It can be so defined.
So the first content will end here
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