Thứ Bảy, 30 tháng 9, 2017

Youtube daily Music Sep 30 2017

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For more infomation >> Best Music Mix | Best of EDM | NoCopyrightSounds x Gaming Music | DJ Channel - Duration: 57:24.

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5 Hours Baby Children's Lullabies Goodnight Music Songs For Babies Children To Get Baby Asleep - Duration: 5:03:14.

For more infomation >> 5 Hours Baby Children's Lullabies Goodnight Music Songs For Babies Children To Get Baby Asleep - Duration: 5:03:14.

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Gizmo - В небе над нами Солнце (Official music video) - Duration: 4:31.

For more infomation >> Gizmo - В небе над нами Солнце (Official music video) - Duration: 4:31.

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World of Warcraft: Why the music brings you back - Duration: 5:44.

So when you start playing World of Warcraft, you have this piece "Legends of Azeroth"

And it sort of gives you this sense of War, really. It's literally called World of Warcraft!

And it reminds me of the Battle of Helms Deep in the Lord of the Rings The Two Towers.

The percussion particularly has a similar sort of feel

And I enjoyed how later in the piece you have these synthesizer or fake string playing and it really dates the music back to when it came out in the mid 2000's

Back in the days of Xbox and PS2

Because I don't mind it at all. I love how even now in the game there's a lot of music that plays that's still using synthesizer instruments from back then

Nowadays for a decent amount of money you can get some software and get fake strings that pretty much sound completely real, you can't tell the difference

I mean, it's easier to do synthesized percussion because percussion is just things that hit, right.

And so when you want to, instead though, evoke human emotion while someone is playing strings - if you want to evoke a bunch of notes at the same time,

sort of giving the sense of string players playing all those notes in succession, in that quick amount of time, it's really hard to do that and to make it seem like it was a smooth transition going into one note into the next

And on top that, the quality and quantity of digital files that a game could store then compared to all the assets it can handle now.

And another piece I want to talk about is Stormwind. Whether you arrived at Stormwind either by running or flying, it starts off with this very glorious sort of declaration

"Welcome to Stormwind"! And so I remember playing that for the first time, and I think subconsciously I was expecting something on a tangent of that-

As that big intro finished, something like - maybe some percussion going on, and the strings kind of playing short notes giving you this sense of movement, of things to do

But instead, it completely switches to this wondrous sense of adventure and magic! This music would not be out of place in a scene like this:

(Scene from The Hobbit - arriving at Rivendell)

And so I love that, you know. Going through and seeing on the bridge the statues on either side.

And I mean, frankly, and I can imagine a lot of us have done it, sometimes you're just in Stormwind and you just finished buying something or doing something-

And you see all the litany of players, and you just stand there and look around and you can just get lost in the city and wander around.

Another piece that I enjoyed is this Forest Theme where, I can imagine walking through the Elwynn Forest and so many random quests and picking up things and killing people and killing creatures and skinning bears-

There's just such a variety of activities that I have memories of with this blanket of this music in the background, and so it just kind of gives me that sense

And I love how it has this Call and Response structure here which starts off with a flute or a woodwind, giving you the sense of Nature and the Woods. And then it has this response that grounds you in the world

(Music playing)

Now this piece playing, it also reminds me of doing a wide variety of things with the blanket of this music in the background

On the bottom there you have this sound that gives it a sense of like sand sort of moving

And then you have this lone horn playing, and it gives you the idea of somebody that maybe just got lost from his group and has to find their way back and travel through the desert

I mean it wouldn't be remiss in a scene like this:

And I mean, I have to do more videos on World of Warcraft because there's just so much music touched, and I haven't even touched the expansions but

I really want to talk about this sense of how even with this music that might be dated at times,

It gives me a sense of nostalgia different than what watching a movie or a TV show from earlier in the days does to me

Here, it's not something passive - you're THIS character and you're moving around, and so it kind of makes me feel like I'm completely immersed back in this time in my life

And not only that, I would venture tot are it a step further and say that it would bring me back even more than a video game - a single player video game that came out at around the same time

Because World of Warcraft - Azeroth is still living, breathing, being updated. My character is sort of in Real Time today!

Versus a Single Player from that time - it's like OK, it's this static game that you play. And it can kind of bring you back, but this is just a whole other level.

And so even if I don't play for a period of time, when I go back - I think it's able to bring me back to a place in the past in my mind I guess, more than most things. And the music has a big part to play in that!

So let me know your thoughts in the comments below, and if you'd like access to an extra video - pretty much what didn't make it to this final cut-

Consider donating on Patreon where for just one dollar a show, you get access to an extra video for every Soundtrack Review.

And regardless, thank you for watching Soundtrack Reviews, and I'll see you next time.

For more infomation >> World of Warcraft: Why the music brings you back - Duration: 5:44.

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'Ça Va' long form Music Video featuring Marc Devigne & Charlie David from Shadowlands - Duration: 6:49.

- We talked about this.

I'm tired.

I need this to stop.

- No.

- [The Sprite Prince Whose Really Not Small At All]

It's no way for us to live, huh?

(sighs)

- I love you

with all my soul.

You know that, right?

(record static)

("Ca va" by Marc Devigne)

All is well

The light is here this morning

Even though

The storm was strong.

All is well

Rest your hands on me

In the distance

The horizon is now calm

I can see

The stars shimmering in your tears

They ignite me

We'll waltz together near the dock

Lit by the dawn

Softy

Ever so slowly

All is well

Our legs have entwined

To melt away

The pain from our past

All is well

I feel your heart wanting to beat again

Come forward

I beg you move forward

And if we went to the end you and I

If we followed through to the end you and I

you and I

And if we held each other tighter

We could learn to embrace our faults

We'd fall in love even harder

Again and again

I can see

The stars shimmering in your tears

They ignite me

We'll waltz together near the dock

Lit by the dawn

Softly

Ever so slowly

For more infomation >> 'Ça Va' long form Music Video featuring Marc Devigne & Charlie David from Shadowlands - Duration: 6:49.

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The Pretty Music City Tiny House by Tennessee Tiny Homes - Duration: 2:00.

The Pretty Music City Tiny House by Tennessee Tiny Homes

For more infomation >> The Pretty Music City Tiny House by Tennessee Tiny Homes - Duration: 2:00.

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Feel Good Song & Feel Good Music: Volume 1 (Feel Good Songs Playlist Mix 2017) - Duration: 1:09:21.

Title: Feel Good Song & Feel Good Music: Volume 1 (Feel Good Songs Playlist Mix 2017)

For more infomation >> Feel Good Song & Feel Good Music: Volume 1 (Feel Good Songs Playlist Mix 2017) - Duration: 1:09:21.

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Minecraft End Poem! (Music, Narrator and Gameplay) - Duration: 11:16.

I see the Player you mean

Playername

Yes, take care

It has reached a higher level now.

It can read our thoughts.

That doesn't matter. It thinks you are part of the game.

I like this player. It played well.

It did not give up.

It is reading our thoughts as though they were words on a screen.

That it how it chosses to imagine many things,

when it is deep in the dream of a game?

Words make a wonderful interface. Very flexible.

And less terrifying and staring at the reality behind the screen.

They used to hear voices.

Before players could read.

Back in the days when those who did not play called the players witches, and warlocks.

And players dreamed they flew through the air, on sticks powered by demons.

What did this player dream?

This player dreamed of sunlight and trees.

Of fire and water.

It dreamed it created. And it dreamed it destroyed.

It dreamed it hunted, and was hunted.

It dreamed of shelter.

Hah, the original interface. A million years old, and it still works.

But what true structure did this player create, in the reality behind the screen?

It worked, with a million others, to sculpt a true world in a fold of the [scrambled],

and created a [scrambled] for [scrambled], in the [scrambled].

It cannot read that thought.

No. It has not yet achieved the highest level.

That, it must achieve in the long dream of life,

not the short dream of a game.

Does it know that we love it? That the universe is kind?

Sometimes, through the noise of its thoughts, it hears the universe, yes.

But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality.

To cure it of sorrow would destroy it.

The sorrow is part of its own private task.

We cannot interfere.

Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality.

Sometimes I want to tell them of their importance to the universe.

Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear.

It reads our thoughts.

Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely [scrambled] and [scrambled],

I wish to tell them that they are [scrambled] in the [scrambled].

They see so little of reality, in their long dream.

And yet they play the game.

But it would be so easy to tell them...

Too strong for this dream. To tell them how to live is to prevent them living.

I will not tell the player how to live.

The player is growing restless.

I will tell the player a story.

But not the truth.

No. A story that contains the truth safely, in a cage of words.

Not the naked thruth that can burn over any distance.

Give it a body, again.

Yes. Player...

Use its name.

Playername. Player of games.

Good.

Take a breath, now.

Take another.

Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air.

Respawn in the long dream.

There you are

Your body touching the universe again at every point,

As though you were seperate things.

As though we were seperate things.

Who are we?

Once we were called the spirit of the mountain. Father sun, mother moon.

Ancestral spirits, animal spirits. Jinn. Ghosts. The green man.

Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks.

The words change.

We do not change.

We are the universe. We are everything you think isn't you.

You are looking at us now, through your skin and your eyes.

And why does the universe touch your skin, and throw light on you?

To see you, Player.

To know you. And to be known.

I shall tell you a story.

Once upon a time, there was a player.

The player was you, Playername.

Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock.

The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it.

They were so far apart that light took eight minutes to cross the gap.

The light was information from a star, and it could burn your skin from a hundred and fifty million kilometers away.

Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite.

The sun was a square of white. The days were short;

there was much to do; and death was a temporary inconvenience.

Sometimes the player dreamed it was lost in a story.

Sometimes the player dreamed it was other things, in other places.

Sometimes these dreams were disturbing. Sometimes very beautiful indeed.

Sometimes the player woke from one dream into another, then woke from that into a third.

Sometimes the player dreamed it watched words on a screen.

Let's go back.

The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground.

A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body.

And the player awoke, from the warm, dark world of its mother's body,

into the long dream.

And the player was a new story, never told before, written in letters of DNA.

And the player was a new program, never run before, generated by a sourcecode a billion years old.

And the player was a new human, never alive before, made from nothing but milk and love.

You are the player. The story. The program. The human.

Made from nothing but milk and love.

Let's go further back.

The seven billion billion billion atoms of the player's body were created, long before this game,

in the heart of a star.

So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian,

on a flat, infinite world created by a man called Markus,

that exists inside a small, private world created by the player, who inhabits a universe created by...

Shush.

Sometimes the player created a small, private world that was soft and warm and simple.

Sometimes hard, and cold, and complicated.

Sometimes it built a model of the universe in its head;

Flecks of energy moving through vast empty spaces.

Sometimes it called those flecks «electrons» and «protons».

Sometimes it called them «planets» and «stars».

Sometimes it believed it was in a universe that was made of energy that was made of offs and ons;

zeros and ones; lines of code.

Sometimes it believed it was playing a game.

Sometimes it believed it was reading words on a screen.

You are the player, reading words...

Shush...

Sometimes the player read lines of code on a screen. Decoded them into words;

Decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas,

and the player started to breathe faster and deeper and realised it was alive,

it was alive, those thousand deaths had not been real, the player was alive

You. You. You are alive.

and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees

and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter,

where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun,

boiling its planets to plasma in order to be visible for a moment to the player,

walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again

and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world,

through the scrolling words on a screen at the end of a dream

and the universe said I love you

and the universe said you have played the game well

and the universe said everything you need is within you

and the universe said you are stronger than you know

and the universe said you are the daylight

and the universe said you are the night

and the universe said the darkness you fight is within you

and the universe said the light you seek is within you

and the universe said you are not alone

and the universe said you are not separate from every other thing

and the universe said you are the universe tasting itself, talking to itself, reading its own code

and the universe said I love you because you are love.

And the game was over and the player woke up from the dream.

And the player began a new dream. And the player dreamed again, dreamed better.

And the player was the universe. And the player was love.

You are the player.

Wake up.

For more infomation >> Minecraft End Poem! (Music, Narrator and Gameplay) - Duration: 11:16.

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Kasih - Hyper Act (Korean Music Video) Lirik - Duration: 3:30.

For more infomation >> Kasih - Hyper Act (Korean Music Video) Lirik - Duration: 3:30.

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Video from plasticine-Prototype-music video-part 3 burning tears - Duration: 4:23.

Welcome to my channel.My name is Said Akhmed and I'm from Kazakhstan from almaty.I am the owner of DadayevTV channel. This idea came to me when I was 13 years.I do plasticine characters from games and movies and videos through its smatrtfon.Check out of my channel.I think you'll like what I was doing with My hands

For more infomation >> Video from plasticine-Prototype-music video-part 3 burning tears - Duration: 4:23.

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Country Music Hits Of All Time - Old Country Songs 70's 80's 90's Playlist Today - Duration: 2:36:55.

For more infomation >> Country Music Hits Of All Time - Old Country Songs 70's 80's 90's Playlist Today - Duration: 2:36:55.

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Cool & Calming Donkey Kong Country Music Compilation - Duration: 1:26:55.

For more infomation >> Cool & Calming Donkey Kong Country Music Compilation - Duration: 1:26:55.

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If Geometry Dash has Undertale music(my version) - Duration: 20:45.

For more infomation >> If Geometry Dash has Undertale music(my version) - Duration: 20:45.

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Demi Kita - Ismail Izzani (Korean Music Video) Lirik - Duration: 3:37.

For more infomation >> Demi Kita - Ismail Izzani (Korean Music Video) Lirik - Duration: 3:37.

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Bass Boosted Trap Mix 2017 🔞 Car Bass Music Mix 2017 - Duration: 56:34.

For more infomation >> Bass Boosted Trap Mix 2017 🔞 Car Bass Music Mix 2017 - Duration: 56:34.

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adil aznay love music panama - Duration: 2:44.

For more infomation >> adil aznay love music panama - Duration: 2:44.

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[Fanmade]Music Video Legends Never Die by Sun | Nhạc Chung Kết Thế Giới 2017 - Liên Minh Huyền Thoại - Duration: 4:02.

For more infomation >> [Fanmade]Music Video Legends Never Die by Sun | Nhạc Chung Kết Thế Giới 2017 - Liên Minh Huyền Thoại - Duration: 4:02.

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Star Fox 2 - "Title" [Piano Cover] || DS Music - Duration: 3:34.

Star Fox 2 - "Title" [Piano Cover] || DS Music

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