Thứ Tư, 23 tháng 8, 2017

Youtube daily bit Aug 23 2017

Mega Man 8-Bit Deathmatch is a multiplayer mod for Doom developed by CutmanMike that

brings, in the best possible way, the elements from the 8-bit Mega Man to the first person shooting

game from id Software. The mod was created for deathmatches and aimed to bring all the

elements (textures, introduction, sounds, sprites, weapons, items, characters, etc.) of the original

games to the Doom's 3D perspective of Doom, as much as it was possible. I would say it had enough

success in this, making the Mega Man 8-Bit Deathmatch very fun and enjoyable to play, everything

in the nostalgic feeling that the mod brings. There is also Dr. Light's Laboratory, where Mega Man

talks with NPCs, changes skin, chooses maps etc. Note that laboratory's outdoors changes

each time you start a game, simulating a season change. This mod

received one of the 17th Annual Cacowards, in 2010, in the "Best Multiplayer" category.

the laboratory is very extensive and has two floors, but it seems hat many stuff is only for decoration.

There's even a big screen there that looks like it's serving as a monitor to a PC running MS-DOS.

If I understand it correctly, the single player mode consists of several maps where you face bots in

deathmatches, including boss arenas, something like Quake III's single player.

The WAD has more than 80 maps, all Mega Man Master Robots 1 to 9 playable, capture the flag

levels and more than 80 weapons, plus several other cool things that aren't shown here.

I found this total conversion a delight to play, man. I'll probably make more videos of it.

The Mega Man 8-Bit Deathmatch is ready to run with its own launcher that

loads Zandronum directly, allows you to choose online or offline matches, making game

settings and save these. The mod is also stand-alone. It doesn't need to be loaded with any IWADs.

Used Version: Mega Man 8-Bit Deathmatch V5B

For more infomation >> Mega Man 8-Bit Deathmatch - Duration: 9:01.

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